Baseops | About | Links | Contact | Aviation Jobs | Military Calling Cards | Military Pay | Pilot Forum

 
Military Pilot Training JSUPT

Specialized Undergraduate Pilot Training

Air Force Military Pilot Training

 

 
 


FAR/AIM 2010


Military Flight
Aptitude Tests


Officer
Candidate
Tests


Air Force
Officer's Guide


Airman's Guide

Flight Simulator X
Flight Simulator


Pilot Kneeboards

 

 

Air Force UPT Get a Pilot Slot Air Force IFS Military Pilot Forum
AFOQT Preparation Aviation Medicine FAQ Study Guides Basic Attributes Test

  1. Typical Training Day in Pilot Training

  2. Life as an Officer in Undergraduate Pilot Training

  3. Physical Fitness and the FACT

  4. Welcome Letter & What to Bring


SUPT Phase 2 -- T-6 Primary Flight Training

SUPT consists of approximately 87 flight hours, 50 simulator hours, and 320 hours of academics.  Academics start in Phase I, but continue for about the first 2 months of Phase II.  In addition to flying and sims, your time in Phase II will consist of RSU duty (monitoring the traffic pattern from a small control tower located adjacent to the runway), and weekly Emergency Procedures Quizzes (EPQs).  Each day begins with a formal brief, created and briefed by the students, that covers weather, patterns trends, and flying restrictions, among other topics.  This is also where you will be faced with “Stand Up” Emergency Procedures (EPs) that require you to stand at attention in front of your IPs and peers while you talk your way through a scenario set up by one of your instructors.  Your flight will be on formal release for at least the first couple months, so days will usually be 11 – 12 hours long with a formal release at the end.

Your Primary phase of pilot training is divided into 4 stages.  These stages are further sub-divided into 4 – 6 ride blocks, with each block requiring a higher standard of flying ability and comprehension than the previous.  Failure to meet the standard at the end of a given block, or regressing below a previously established standard will result in an overall grade of UNSAT, usually requiring you to repeat the ride.

You will fly the T-6 in the following stages:

1.  Contact StageT-6 Military Pilot Training Aircraft
Here you will learn the fundamentals of flight under Visual Flight Rules (VFR).  You will practice take offs, landings, and touch-and-goes.  You will build your confidence as you perfect these maneuvers.  Landings are done in the military overhead traffic pattern - distinctly different than civilian traffic patterns.  Also, you will be practicing simulated emergency procedures including no flap landings, engine-out, and forced landing procedures.  You will enter and recover from the (practice) spin maneuver on most of your Contact sorties as well in order to perfect your response in the event that you find yourself actually entering a spin.  You will start all your contact work with a G-Awareness Exercise (G-Ex) that tests your G-tolerance that day, and gets you warmed up.  In the working areas, you will perform stalls, spins, and recoveries from both.

T-6 Spin Video

 

Initially, you will be working on your habit patterns, building a good "flow" for your ground operations (groundops) and establishing a good instrument cross-check.  In the landing pattern, you will be working on pacing, radio calls, clearing outside of the aircraft, and of course landing the plane.  To help you memorize and execute these procedures, you will find yourself chairflying these maneuvers at home and also spending a lot of time in the cockpit flight trainers at the squadron.  These trainers are mock cockpits complete with all instruments and dials and gages and even the flight stick.  Lots of repetition and visualization help you commit the normal and emergency procedures to memory.

After proving proficient at these maneuvers, you will practice aerobatics - to include the loop, immelman, split-s, cuban-eight, clover leaf, barrel roll, chandelle, lazy-8, and aileron roll.  Your confidence will soar as you take the plane solo - first in the traffic pattern only, then out to the working areas to perform aerobatics.  Nothing beats walking out to the plane alone and flying it without the instructor!

2.  Instrument/Navigation Stage
Next, you will learn the basics of instrument flight.  Academically, you will take the basic and advanced instrument classes, then you will apply this knowledge in the flight simulator and aircraft.  You will study USAF instrument flight procedures and regulations.  Your work begins with establishing a good instrument scan, using steep turns, vertical S, and confidence maneuvers.  You will progress to flying instrument approaches both locally at your home field and on the road at unfamiliar airfields.  Near the end of the instrument stage, you and an instructor will take the plane cross-country and practice instrument approaches at unfamiliar fields at a variety of out-of-area destinations.  While flying in this stage, you will be busy studying and memorizing instrument procedures, flight rules and regulations, and of course chairflying instrument flight.  Your eight instrument flights will be the only time you occupy the rear cockpit.

3.  Formation Stage
You will fly 2-ship formation with your classmates.  You will taxi, line up, and do a wing take off in formation.  Once in the working areas, you will perform your maneuvers in formation.  The 'fingertip' formation is just a few feet away from your wingman.  Teamwork, communication, and of course smooth flying is required for successful formation flights.  You will get to practice flying as the lead aircraft as well as a wingman.  As you progress, you will be introduced to Tactical Formation and Extended Trail Level 3, where you will be doing lazy 8’s, loops, and barrel rolls as a formation. Your confidence and skills culminate in your formation solo flight - where you are a wingman solo in your aircraft and are flying in formation with another aircraft.  This is one of the most rewarding flights in the program.

4.  Low-Level Stage
T-6 Student SoloOnly 2 sorties, these usually come near the end of Phase II.  You will plan and fly various low-level VFR routes.  You will get a winds forecast, analyze it and calculate how it will affect each leg of your low-level route.  Chart reading, navigation, and time control are concepts being trained in this stage.  Your goal is to identify and "hit" each turn point and the final point on time and on target.

Checkrides are flight evaluations - think of them as mid-term exams.  They count for a huge portion of your grades.  Each checkride involves an evaluation of your flight maneuvers as well as detailed one-on-one questions and answers session with your evaluator.  Generally, a stressful event, there are a total of four check rides in Phase II (2 in the contact phase, and one each in instruments and formation).  There is no low-level checkride.  Checkrides require you to plan and execute a full 1.3 hours sortie with no intervention from the IP.  In fact, there will be no instruction offered on these rides.  Unlike a daily ride, failure of a checkride results in an immediate Progress Check, which determines if you are fit to stay in the program. 

After the challenging daily sorties and demanding checkrides, you will progress to your Track Select.  Based on your grades from daily rides, checkrides, academics, and the all important Flight Commander ranking, your performance will be broken down in to a numerical value and ranked against your class.  Your track for Phase III is determined by how well you stack against your class, how many slots are available for each track, and how many people want each track.

Rockin the Rio T-6 Video

 

 

T-6 Photos + Study Material  T-6 Spec Sheet  T-6 Article and More Photos  T-6 Gouge

  © 2010 Baseops.Net - Terms of Use - Disclosure

Military Books

Military Aviation, ROTC, Military Pilot, AFOQT, Military Flight Aptitude Tests, FAA Test, Women in the Military, Special Forces, ASVAB,
Green Berets, Army Rangers, Undergraduate Pilot Training, Officer Candidate School, Army Basic Training, AFROTC, Military Loans

Prepaid Phone Cards, Navy SEALs Workout, Philippines Calling Cards, Military Pay, Fighter Pilot, Air Force Basic Training